.NET FRAMEWORK

 

1. What is .NET Framework?

The .NET Framework has two main components: the common language runtime and the .NET Framework class library.
You can think of the runtime as an agent that manages code at execution time, providing core services such as memory management, thread management, and remoting, while also enforcing strict type safety and other forms of code accuracy that ensure security and robustness.
The class library, is a comprehensive, object-oriented collection of reusable types that you can use to develop applications ranging from traditional command-line or graphical user interface (GUI) applications to applications based on the latest innovations provided by ASP.NET, such as Web Forms and XML Web services.

2. What is CLR, CTS, CLS?

The .NET Framework provides a runtime environment called the Common Language Runtime or CLR (similar to the Java Virtual Machine or JVM in Java), which handles the execution of code and provides useful services for the implementation of the program. CLR takes care of code management at program execution and provides various beneficial services such as memory management, thread management, security management, code verification, compilation, and other system services. The managed code that targets CLR benefits from useful features such as cross-language integration, cross-language exception handling, versioning, enhanced security, deployment support, and debugging.

Common Type System (CTS) describes how types are declared, used and managed in the runtime and facilitates cross-language integration, type safety, and high performance code execution.

The CLS is simply a specification that defines the rules to support language integration in such a way that programs written in any language, yet can interoperate with one another, taking full advantage of inheritance, polymorphism, exceptions, and other features. These rules and the specification are documented in the ECMA proposed standard document, "Partition I Architecture", http://msdn.microsoft.com/net/ecma/

3. Is .NET a runtime service or a development platform?

It's both and actually a lot more. Microsoft .NET includes a new way of delivering software and services to businesses and consumers. A part of Microsoft.NET is the .NET Frameworks. The .NET frameworks SDK consists of two parts: the .NET common language runtime and the .NET class library. In addition, the SDK also includes command-line compilers for C#, C++, JScript, and VB. You use these compilers to build applications and components. These components require the runtime to execute so this is a development platform.

4. What is MSIL, IL?

When compiling to managed code, the compiler translates your source code into Microsoft intermediate language (MSIL), which is a CPU-independent set of instructions that can be efficiently converted to native code. MSIL includes instructions for loading, storing, initializing, and calling methods on objects, as well as instructions for arithmetic and logical operations, control flow, direct memory access, exception handling, and other operations. Microsoft intermediate language (MSIL) is a language used as the output of a number of compilers and as the input to a just-in-time (JIT) compiler. The common language runtime includes a JIT compiler for converting MSIL to native code.

5. What is JIT (just in time)? how it works?

Before Microsoft intermediate language (MSIL) can be executed, it must be converted by a .NET Framework just-in-time (JIT) compiler to native code, which is CPU-specific code that runs on the same computer architecture as the JIT compiler.
Rather than using time and memory to convert all the MSIL in a portable executable (PE) file to native code, it converts the MSIL as it is needed during execution and stores the resulting native code so that it is accessible for subsequent calls.
The runtime supplies another mode of compilation called install-time code generation. The install-time code generation mode converts MSIL to native code just as the regular JIT compiler does, but it converts larger units of code at a time, storing the resulting native code for use when the assembly is subsequently loaded and executed.
As part of compiling MSIL to native code, code must pass a verification process unless an administrator has established a security policy that allows code to bypass verification. Verification examines MSIL and metadata to find out whether the code can be determined to be type safe, which means that it is known to access only the memory locations it is authorized to access.

6. What is strong name?

A name that consists of an assembly's identity—its simple text name, version number, and culture information (if provided)—strengthened by a public key and a digital signature generated over the assembly.

7. What is portable executable (PE)?

The file format defining the structure that all executable files (EXE) and Dynamic Link Libraries (DLL) must use to allow them to be loaded and executed by Windows. PE is derived from the Microsoft Common Object File Format (COFF). The EXE and DLL files created using the .NET Framework obey the PE/COFF formats and also add additional header and data sections to the files that are only used by the CLR. The specification for the PE/COFF file formats is available at http://www.microsoft.com/whdc/hwdev/hardware/pecoffdown.mspx

8. What is Event - Delegate?

The event keyword lets you specify a delegate that will be called upon the occurrence of some "event" in your code. The delegate can have one or more associated methods that will be called when your code indicates that the event has occurred. An event in one program can be made available to other programs that target the .NET Framework Common Language Runtime.

9. What is Code Access Security (CAS)?

CAS is the part of the .NET security model that determines whether or not a piece of code is allowed to run, and what resources it can use when it is running. For example, it is CAS that will prevent a .NET web applet from formatting your hard disk.

10. How does CAS work?

The CAS security policy revolves around two key concepts - code groups and permissions. Each .NET assembly is a member of a particular code group, and each code group is granted the permissions specified in a named permission set.
For example, using the default security policy, a control downloaded from a web site belongs to the 'Zone - Internet' code group, which adheres to the permissions defined by the 'Internet' named permission set. (Naturally the 'Internet' named permission set represents a very restrictive range of permissions.)

11. Who defines the CAS code groups?

Microsoft defines some default ones, but you can modify these and even create your own. To see the code groups defined on your system, run 'caspol -lg' from the command-line.

12. Which namespace is the base class for .net Class library?

System.object

13. What are object pooling and connection pooling and difference?

Object pooling is a COM+ service that enables you to reduce the overhead of creating each object from scratch. When an object is activated, it is pulled from the pool. When the object is deactivated, it is placed back into the pool to await the next request.
Object pooling lets you control the number of connections you use, as opposed to connection pooling, where you control the maximum number reached.

Following are important differences between object pooling and connection pooling:


Creation. When using connection pooling, creation is on the same thread, so if there is nothing in the pool, a connection is created on your behalf. With object pooling, the pool might decide to create a new object. However, if you have already reached your maximum, it instead gives you the next available object. This is crucial behavior when it takes a long time to create an object, but you do not use it for very long.
Enforcement of minimums and maximums. This is not done in connection pooling. The maximum value in object pooling is very important when trying to scale your application. You might need to multiplex thousands of requests to just a few objects. (TPC/C benchmarks rely on this.)

14. What is serialization in .NET? What are the ways to control serialization?

Serialization is the process of converting an object into a stream of bytes. Deserialization is the opposite process of creating an object from a stream of bytes. Serialization/Deserialization is mostly used to transport objects (e.g. during remoting), or to persist objects (e.g. to a file or database).Serialization can be defined as the process of storing the state of an object to a storage medium. During this process, the public and private fields of the object and the name of the class, including the assembly containing the class, are converted to a stream of bytes, which is then written to a data stream. When the object is subsequently deserialized, an exact clone of the original object is created.

XML serialization serializes only public properties and fields and does not preserve type fidelity. This is useful when you want to provide or consume data without restricting the application that uses the data. Because XML is an open standard, it is an attractive choice for sharing data across the Web. SOAP is an open standard, which makes it an attractive choice.

Binary serialization preserves type fidelity, which is useful for preserving the state of an object between different invocations of an application. For example, you can share an object between different applications by serializing it to the clipboard. You can serialize an object to a stream, disk, memory, over the network, and so forth. Remoting uses serialization to pass objects "by value" from one computer or application domain to another.

There are two separate mechanisms provided by the .NET class library - XmlSerializer and SoapFormatter/BinaryFormatter.Microsoft uses XmlSerializer for Web Services, and uses SoapFormatter/BinaryFormatter for remoting. Both are available for use in your own code.

15. What is Assembly?

Assemblies are the building blocks of .NET Framework applications; they form the fundamental unit of deployment, version control, reuse, activation scoping, and security permissions. An assembly is a collection of types and resources that are built to work together and form a logical unit of functionality.

Assemblies can be static or dynamic. Static assemblies can include .NET Framework types (interfaces and classes), as well as resources for the assembly (bitmaps, JPEG files, resource files, and so on). Static assemblies are stored on disk in PE files. You can also use the .NET Framework to create dynamic assemblies, which are run directly from memory and are not saved to disk before execution. You can save dynamic assemblies to disk after they have executed.

16. What are the contents of assembly?

In general, a static assembly can consist of four elements:
• The assembly manifest, which contains assembly metadata.
• Type metadata.
• Microsoft intermediate language (MSIL) code that implements the types.
• A set of resources.

17. What are the different types of assemblies?

Private, Public/Shared, Satellite

18. What is the difference between a private assembly and a shared assembly?

A private assembly is normally used by a single application, and is stored in the application's directory, or a sub-directory beneath. A shared assembly is normally stored in the global assembly cache, which is a repository of assemblies maintained by the .NET runtime. Shared assemblies are usually libraries of code which many applications will find useful, e.g. the .NET framework classes.

19. How to find methods of a assembly file

Reflection

20. What is Reflection in .NET? Namespace?  How will you load an assembly which is not referenced by current assembly?

All .NET compilers produce metadata about the types defined in the modules they produce. This metadata is packaged along with the module (modules in turn are packaged together in assemblies), and can be accessed by a mechanism called reflection. The System.Reflection namespace contains classes that can be used to interrogate the types for a module/assembly.
Using reflection to access .NET metadata is very similar to using ITypeLib/ITypeInfo to access type library data in COM, and it is used for similar purposes - e.g. determining data type sizes for marshaling data across context/process/machine boundaries.
Reflection can also be used to dynamically invoke methods (see System.Type.InvokeMember), or even create types dynamically at run-time (see System.Reflection.Emit.TypeBuilder).

21. What is Garbage Collection in .Net? Garbage collection process?

The process of transitively tracing through all pointers to actively used objects in order to locate all objects that can be referenced, and then arranging to reuse any heap memory that was not found during this trace. The common language runtime garbage collector also compacts the memory that is in use to reduce the working space needed for the heap.

22. What is the managed and unmanaged code in .net?

The .NET Framework provides a run-time environment called the Common Language Runtime, which manages the execution of code and provides services that make the development process easier. Compilers and tools expose the runtime's functionality and enable you to write code that benefits from this managed execution environment. Code that you develop with a language compiler that targets the runtime is called managed code; itbenefits from features such as cross-language integration, cross-language exception handling, enhanced security, versioning and deployment support, a simplified model for component interaction, and debugging and profiling services.

23. What is nmake tool?

The Nmake tool (Nmake.exe) is a 32-bit tool that you use to build projects based on commands contained in a .mak file.
usage : nmake -a all

24. What is the difference between CONST and READONLY?

Both are meant for constant values. A const field can only be initialized at the declaration of the field. A readonly field can be initialized either at the declaration or in a constructor. Therefore, readonly fields can have different values depending on the constructor used.

25. What are Namespaces?

The namespace keyword is used to declare a scope. This namespace scope lets you organize code and gives you a way to create globally-unique types. Even if you do not explicitly declare one, a default namespace is created. This unnamed namespace, sometimes called the global namespace, is present in every file. Any identifier in the global namespace is available for use in a named namespace. Namespaces implicitly have public access and this is not modifiable.